There is a method to the madness. Though it it a fairly common thing to revive golden age characters in the comics, the potential for doing so on other mediums is mostly ignored. I once jokingly prodded Asylum films to try it, but I am amazed they haven't.
My approach to this idea is to always try to put my own take on this characters. Make them so that my version of them will stand out.
In order to get a feel for where each character would be coming from I've developed short, rough origin comics. Eventually I will post them, one by one.
A second, self mandated law is that, in this universe most of the heroes whose stories took place in WW2 will be modernized. I think WW2 is kind of played out, and if I can avoid it I will.
Also, I'm trying to make every Captain an actual Captain, every Dr an actual Doctor and every Black actually Black. However...whenever I can think of something better than that, this rule is overridden.
Seeing as many old comics had vastly varying origins for the powers of characters That sometimes don't make that much sense after a science class or two, I have arrived at two distinct origin generation devices. One is a mistery mineral that in the vein of certain old cartoons, will generate context sensitive changes to human physiognomy. I was always fascinated by that certain mutagenic compound that, whatever being it touched, the result was always new characters. The other is a genetic predisposition to superpowers that comes when certain chemicals or radiations are presented. So if the guy gets magnetic powers because he touched some high voltage wires? Genetic. Guy is turned into a water avatar because he mixed water and sulphuric acid? It totally was laced with unobtanium. That is not to discard alien, magical and tech origins. Just to streamline everything else.
I'm choosing for a more cohesive world. While heavy inspiration comes from the overrote and loaded histories of the big 2, my game can't itself be overwrote and loaded. I AM trying to get people interested, and I can't assume people want a bunch of background before they've even gotten the premise.
So i leave you with some images. Can you recognize the characters?
My approach to this idea is to always try to put my own take on this characters. Make them so that my version of them will stand out.
In order to get a feel for where each character would be coming from I've developed short, rough origin comics. Eventually I will post them, one by one.
A second, self mandated law is that, in this universe most of the heroes whose stories took place in WW2 will be modernized. I think WW2 is kind of played out, and if I can avoid it I will.
Also, I'm trying to make every Captain an actual Captain, every Dr an actual Doctor and every Black actually Black. However...whenever I can think of something better than that, this rule is overridden.
Seeing as many old comics had vastly varying origins for the powers of characters That sometimes don't make that much sense after a science class or two, I have arrived at two distinct origin generation devices. One is a mistery mineral that in the vein of certain old cartoons, will generate context sensitive changes to human physiognomy. I was always fascinated by that certain mutagenic compound that, whatever being it touched, the result was always new characters. The other is a genetic predisposition to superpowers that comes when certain chemicals or radiations are presented. So if the guy gets magnetic powers because he touched some high voltage wires? Genetic. Guy is turned into a water avatar because he mixed water and sulphuric acid? It totally was laced with unobtanium. That is not to discard alien, magical and tech origins. Just to streamline everything else.
I'm choosing for a more cohesive world. While heavy inspiration comes from the overrote and loaded histories of the big 2, my game can't itself be overwrote and loaded. I AM trying to get people interested, and I can't assume people want a bunch of background before they've even gotten the premise.
So i leave you with some images. Can you recognize the characters?
If no...then it's working! |
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